Because of the movement interrupt system it’s probably more necessary to let the events play out with no player input in Phoenix Point, so please just add an option to double the run speed of all units instead.Īs a comparison, I started playing Fire Emblem Three Houses this week as well, another tactical game. Xcom 2 let you tab to other soldiers immediately after assigning a move order rather than forcing you to watch the animation and I loved it. It makes me feel like I’d just rather not use the jetpack. I can say “the heavy’s jetpack animation takes too long” about 7 times while he’s doing it. I started playing past two days and my first impression is, this game is too slow. Was starting a new topic but responding to this thread since it’s about the same thing.